
Warrior
Halberd
The more he takes, the more his Fracas rises. He spends it as a rampart, a fury or a charge.
The paths
GardienRien ne passe.
BerserkerPlus il saigne, plus il frappe.
Fer de LanceDroit devant, et à travers.















Discord(new tab)Five classes. Each has a trunk of 5 skills and three paths of 23; you pick yours at level 6. One skill point per level.
Halberd
The more he takes, the more his Fracas rises. He spends it as a rampart, a fury or a charge.
Its three paths

Halberd
The more he takes, the more his Fracas rises. He spends it as a rampart, a fury or a charge.
















Staff
Permutation switches his element mid-fight, at no cost: Fire, Ice, Arcane. His path does the rest: reactions between elements, a held beam or a zone laid on the ground.
















Bow
Every arrow that hits the same monster raises his Aim. A single miss, and it all falls back.
















Dagger
He marks one prey, only one. Moments later the mark bursts: it deals back a share of everything he inflicted, and finishes the prey off if its health is low enough. Never a boss.
















Sceptre
His Crystalline leaps at every crack of the whip and grows on everything it bites, up to critical Mass. His path makes it molt: Drac, Brute or Colossus.














